swgoh mace windu team
We got intel that Mace Windu is not getting a rework and the CG devs have no plans of creating a new Raid anytime soon. Koozie: Partnerships Manager Meet our Team! Capital ships like Darth Nihilus' Ravager and Darth Revan's/Malak's Leviathan are the most likely candidates, as we have both characters in-game. by CorruptYT, 10 x ELECTRO DRAGON attack is CRAZY!!! Note: All skill descriptions are basedat max level. Gamers Outreach Spooktacular: TEAM AMG SCARY good! TH14 attack strategies YOU should be using! At the end of each turn, if another ally with Protection was damaged by an attack that turn, Mace gains 3 stacks of Resilient Defense (max 8) for the rest of the encounter if he has not gained Resilient Defense this way since his last turn. JM Kenobi, Mace ,General Kenobi, CAT, and Ahsoka Tano. by Brawl Stars, WORLD FINALS HOW TO WATCH, INTERACT AND EARN REWARDS! Deal Special damage to target enemy and dispel all buffs on them. Clan Games 22-28 February 2022 Rewards! In GAC he works very well with QGJ lead, on Star Killer teams as the tank jedi, JMK lead teams and will do well with any of the strong jedi leads like JML, JKR, JKL, etc but I would use him on QGJ, SK or JMK first before putting him elsewhere. SWGOH.GG Mace Windu Aggressive Jedi tank with devastating damage if left unchecked Power 40488 Speed 143 Health 36,040 Best Mods Stats Table Player Data Join Premium to remove ads! New Warrior Warden Skin! SWGOH Roster Reviews - Show Me Your EWOKS!!! Update Sneak Peek- New Troop and Building levels! In general, an abilitys functionality is not locked with roster lock, only the upgrade level of the ability. This attack deals bonus damage equal to 5% of Mace's Max Health, If target enemy had Shatterpoint, remove 50% Turn Meter, If target enemy had Shatterpoint, Mace gains 50% Turn Meter, If target enemy had Shatterpoint, both Mace and target ally recover 30% Protection, If target enemy had Shatterpoint and target ally is Galactic Republic, swap Turn Meter with target ally; if target enemy had Shatterpoint and target ally is Jedi, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter, Jedi allies recover 10% of their Health when they score a critical hit, At the end of each turn, if another ally with Protection was damaged by an attack that turn, Mace gains 2 stacks of Resilient Defense (max 8) for the rest of the encounter if he has not gained Resilient Defense this way since his last turn, At the end of each turn, if another ally with Protection was damaged by an attack that turn, Mace gains 3 stacks of Resilient Defense (max 8) for the rest of the encounter if he has not gained Resilient Defense this way since his last turn, While Mace has Resilient Defense, he has +10% Offense per stack and 100% counter chance, At the start of Mace's turn, a random enemy is inflicted with Speed Down for 1 turn, When an ally damages an enemy with Shatterpoint, all allies recover 10% Protection, and all Galactic Republic Jedi allies gain Foresight for 1 turn, [E7E7E7]While in Territory Wars: At the start of each other Light Side ally's turn, a random enemy (excluding Galactic Legends) is inflicted with Speed Down for 1 turn and Shatterpoint, which can't be evaded or resisted; when an ally damages an enemy with Shatterpoint, all allies gain 5% Turn Meter.