rdr2 tree tessellation on vs off
To start off, I'm well aware that RDR2 is one of (if not, the) most graphically intensive games to date. This slider determines the distance that grass and undergrowth will be rendered from the player as well as grass shadow level of detail. Alright, with those three out of the way, we can move on to the usual performance draining suspects. california vs texas gdp per capita; Juni 16 2022. rdr2 tree tessellation on vs offmale celebrities with taurus rising. This setting controls the quality of shadows cast by trees and objects that are very far from the player. Texture Quality: this is the VRAM killer; too high and youll get stuttering and hitching. The Medium matches the Xbox One X and offers a good compromise between performance and image quality. Just don't look at the rocks and trees from too close and enjoy the landscape. Enabling DLSS disables the use of TAA, MSAA, and the Resolution Scale settings. I've skipped this game until I get a better video card. As with other forms of tessellation, TT simply gives tree models more detail the closer the player is to them. Volumetrics Quality: like Water above, this breaks down into three options within the Advanced settings. The other water settings are not nearly as brutal as this one, so its best to tweak these independently in the Advanced settings. nice guide :) love the pink floyd song reference in your name sir. So, in other words, my pc cant handle it? Use the Low or Medium setting to get something close to the Xbox One X version of the game. Red Dead Redemption 2: Ways to Improve Performance on PC We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). Espaol - Latinoamrica (Spanish - Latin America). Water Reflection Quality: while not as brutal as the standard Reflection Quality option, this setting can cause frames to crater a good ten or more frames when near bodies of water. Soft Shadows: this affects how sharp or faded shadows are as they cascade away from their object of origin. The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Anisotropic Filtering - 16X Lighting Quality - Ultra Global Illumination Quality - Ultra Far Shadow Quality - Ultra Screen Space Ambient Occlusion - Ultra Mirror Quality - Ultra Start a new thread to share your experiences with like-minded people. Tree tessellation you know about. Keep this at High. For windowed and borderless window modes, the game defaults to your Windows desktop refresh rate.
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